Archived Projects and Reports

List of Archived Projects

Reframing the Future – Indigenous Sports and Recreation Project

Screen Industries Research Project - Measuring the value of training in the screen sectors

2007 NCVER Research Project - Dodging the bullets: Design education in VET
2006 Reframing the Future – Indigenous Entertainment Project
2006 Reframing the Future – Effective Networking in Sports and Recreation
Strategic Training Issues & Recommendations for the 2006 Commonwealth Games
2005 Peoplearn Film Victoria Screen Safety Project
Writers on the Road Program Review — State Library of Victoria
Training Implications of Volunteering — OTTE
Victorian Framework for Design Qualifications — VQA
Reframing the Future — Museums
2003 Where Are They Now? Graduate Destination Project

 

Verve 4Q's 2008

Reframing the Future – Indigenous Sports and Recreation Project

Verve was granted funding by the Reframing the Future organisation in 2007 to develop an Industry Training Network targeting the existing and potential VET options within the recreation and event management sectors specifically for Koorie and Aboriginal participants.

In line with the existing Victorian “Wurreker” strategy the project aimed to foster partnerships between Koorie communities, peak organisations and training providers, and to evaluate the suitability and appropriateness of existing training delivery options.

Verve was greatly assisted in developing the project by the Victorian Aboriginal Education Association Incorporated (VAEAI), the Victorian Aboriginal Youth Sport and Recreation organisation (VAYSAR), several Registered Training Organisations and a number of Local Aboriginal Education Consultative Groups.

Some of the issues identified by the project were :-

Copies of the full project application and mid term and final reports are available from Verve on request.

Screen Industries Research Project – Measuring the value of training in the screen sectors

Purpose

1. What are the current skills shortage areas within the screen industry (film, television and games)?
2. What are those working in the industry doing in terms of employment, volunteering and training?

The project’s findings are expected to complement the range of statistical information already available to government but provide additional detail on key industry developments and corresponding skills needs.

Objectives

To provide additional evidence verifying types and levels of employment within the rapidly expanding Screen sector to support better understanding of current skills needs of the Screen industry.

Present evidence from industry and employees that can be used by Government in conjunction with ABS statistics and CoPS forecasts currently analysed. Verve’s report will assist government to view trends and developments within the Screen industry and to predict what specific skills needs are required to meet future demand.

Background

Verve through its industry consultation has identified that there are currently Skills Gaps within the Screen Industry which is expected to significantly worsen over the 2 to 5 years. This is due to lack of people taking up technical positions, expanding industry and rapidly evolving technologies. There is also an issue with many technical people in Film and TV retiring and a lack of suitably trained people to replace them. Traineeships are no longer used in the industry.  Skills gaps are not reflected in DEWR or ABS Statistics and more information is needed to accurately describe the industries growth and current and future skills needs.

The platforms for Screen have widened with a much greater convergence between multimedia, games, film and television. People are increasingly working across the sectors. The Games industry is growing at 12.3% (GDAA) and 50% of businesses are less than five years old. The film industry has received a significant boost through Federal government tax incentives in July 2007 that have already led to increases in Australian film productions and Post-production work. Verve is aware through industry consultations conducted that there is a current shortage of Production Managers, Colour Graders and Film Crew. There is also currently a demand for skilled people to work in television with major commercial networks now advertising for staff and competition coming from the pay TV and branded Screen sectors.

2007 NCVER Research Project – Dodging the bullets: Design education in VET.

This research project was undertaken by Dr Damon Cartledge and Mark Watson from La Trobe University with Peoplearn www.peoplearn. (Verve leading) undertaking the survey.

A synopsis of the project taken from the NCVER website is below.

http://www.ncver.edu.au/workinprogress/projects/10398.html#Project_summary

Project purpose

The purpose of the research was:

(1) to find ways to assist design educators in the VET sector to encourage creativity by developing best-fit assessment practices, consistent with the needs of industry, and as embodied in national training packages;

(2) to identify innovative and creative approaches within design education with implications for management training.

Research questions

The research questions to be addressed:

1. What are the implications of Competency Based Training and assessment practices for design education and industry practice?

2. How can innovation and creativity be best encouraged in VET programs for design education?

3. Why are task-based standards-references assessments currently used in all levels of VET Design programs?

4. Why is the method of assessment a critical component of design education?

5. How is Competency Based Training and assessment currently applied in the preparation of design and management professionals?

6. Can we transfer contemporary design protocols (eg new product development) to innovation in leadership and management for industry?

Methodology

The study focussed on the perceptions, among educators and industry, of assessment techniques employed in the area of design education and their relationship to emerging expectations of professional competence in the design industry. The methodology was based on the assumption that the perceptions of education practitioners and industry representatives are the best measure of the effectiveness of current assessment methods in achieving the goal of encouraging innovation and developing high level creative skills.

The methodology was mixed-mode, quantitative data was gathered through a nationally distributed survey and qualitative data was provided through the inclusion of open-ended questions, and follow-up focus groups in each state involving survey participants and other key informants, including representatives of industry and relevant professional bodies.

To results of the research will be released towards the middle of 2008.

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2006 Reframing the Future – Indigenous Entertainment Project

This project involved a working partnership between Verve – knowledge & skills and Victorian Aboriginal Education Association, VAEAI. The project was funded through Reframing the Future and aimed to explore opportunities within Verve's sectors – arts, culture, sport and recreation that met both Indigenous community interest and industry needs.

Between May and July 2006 VAEAI conducted community consultations and recommended to Verve that there was significant community interest in career's in entertainment. Verve then presented an informal Information session attended by Entertainment Industry representatives, Wurreker Brokers and LAECG's. Speakers included Open Channel, Songlines Aboriginal Music Corporation and Entertainment Training Technology Institute, ETTI.

Following the session VAEAI and Verve agreed to support an Indigenous training initiative in Live Production (staging for live events). A pilot program was developed with Entertainment Technology Training Institute, ETTI. ETTI worked in consultation with Verve and VAEAI to develop culturally appropriate training and pathways to further education and employment. Participants in the program gained a Certificate II in Live Production and had the opportunity to work on Indigenous and mainstream events including The Long Walk and St Kilda Music Festival.

For more information on the project please contact Genevieve Wearne, Project Officer, Verve – knowledge & skills genevieve.wearne@verve.org.au

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2006 Reframing the Future – Effective Networking in Sports and Recreation

This project aimed to improve professional practise in the Sports and Recreation Industries. Reframing the Future funding was used to fund a two day forum held at Geelong Football Club to allow a network of TAFE manager's in the Sports and Recreation Industry to meet with their Industry Training Advisory body and the Victorian Curriculum Maintenance Manager to look at ways in which they could be directly involved in implementing changes to the current sports and recreation training packages.

Verve then hosted a review forum in Melbourne on the 9 November as part of a National Review of Training Packages conducted by Service Skills. Form more information on the review process and updates see www.serviceskills.com.au

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Strategic Training Issues & Recommendations for the 2006 Commonwealth Games

Verve and Tourism Training Victoria produced Strategic Training Issues & Recommendations for the 2006 Commonwealth Games, a study examining the training implications of the Commonwealth Games. The report, commissioned by the Office of Employment and Tertiary Education (OTTE), focuses on the hospitality, tourism, and sport and recreation industries. It includes findings from consultations with key stakeholders as well as a literature analysis.

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2005 Peoplearn Film Victoria Screen Safety Project

In 2005, Film Victoria commissioned Peoplearn to conduct this national study. The study, led by Peoplearn Associate Company, Verve - knowledge & skills, the Victorian Cultural and Recreation Industry Training Advisory Board, was commissioned to examine the realities of OH&S training within the film and television sector.

This study aimed to create a realistic snapshot of how film and television professionals obtained their knowledge and skills in relation to OH&S. It also set out to create a mapping document of what training was available to industry, to analyse the relationship between industry and training in relation to OH&S, and to define barriers and motivators to the uptake of training. Click here for the Full report

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Writers on the Road Program Review — State Library of Victoria

Verve – knowledge & skills and Murray Consulting and Training undertook a review of Writers on the Road, a program which provides public libraries across Victoria with access to a range of Australian authors. The review was funded by the State Library of Victoria.

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Training Implications of Volunteering — OTTE

The Office of Training and Tertiary Education (OTTE) commissioned this research, which was undertaken by Verve in consultation with the Community Services and Health Industry Training Board and Tourism Training Victoria.
The project looked at the significance and roles of volunteers in the sport, recreation, community services, tourism, arts and cultural industries. It examined the training needs of the volunteer workforce and the role of the VET system in meeting current and future training needs.
Download a copy of the Training Implications of Volunteering report (PDF).

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Victorian Framework for Design Qualifications — VQA

Verve – knowledge & skills received funding from the Victorian Qualifications Authority (VQA) for this project, whose main objective was to compile a comprehensive and detailed map of crown copyright design related VET courses and qualifications. The research also sought to identify and document outstanding examples of current good practice in design teaching in Victorian VET and new initiatives in design education and training being undertaken in other states and territories.
Dowload a copy of the Design Qualifications Framework Project Scoping Report (PDF) and a copy of the Design Qualifications Framework Project Research Report (PDF).

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Reframing the Future — Museums

The Reframing the Future — Museums project addressed the lack of qualified trainers in the museum sector by promoting the Museum Training Package in Victoria, by establishing and maintaining a community of practice of potential trainers and assessors and by identifying affordable and flexible sources of training and assessment.

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2003 Where Are They Now? Graduate Destination Project

This project gathered information on the employment or further study outcomes of the 2001 graduates of vocational education and training (VET) courses in arts and entertainment and sport and recreation. The project was conducted by Verve – knowledge & skills with public and private Registered Training Organisations (RTOs) in Victoria.
For more information or a copy of the report please contact us.

Please contact us for a PDF version of the report or return the publication order form for a hard copy.

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